[Updated: 2020, May 14]
Pages are listed as PDF page numbers, not actual magazine page number.
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As before, I made no attempt to index every Atari-related article. I leave such time investment to others, and they are welcome to use this list as a starting point so long as they give credit to my part in that time investment to preserve in an indexed reference the various benefits of those vintage computer magazines when it comes to learning to both program and operate within the multi-processor Atari 8-bit home computer.
Copy/Paste from previous Article covering the Player/Missile graphics system:
What I did index, though, was of particular interest to me as a person who believes that we still haven't tapped the abilities of the Atari both in a gaming and practical sense— especially given the available mods for Atari owners like myself and other enthusiasts. The system absolutely fascinates me for its ingenuity and untapped potential.
But I digress.
Without further ado, here are some articles to get you started...
--Timothy Kline, Atari owner
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Antic Magazine [External Link]
February/March 1983, Volume 1, Number 6
Display Simplified, Allan E Moose and Marian J LorenzPage 33-35, 37-38
December 1983 / Volume 2, Number 9
More Interrupting: Deeper into Display Lists, Allan Moose and Marian LorenzJune 1984 / Volume 3, Number 2
Page 54, 57-59
Scroll Your Way to the Top: Short Course in Coarse Scrolling, Chris ChabrisJuly 1984 / Volume 3, Number 3
Page 35-39, 85-88 (Errata: Sep 84/Page 10)
Color Finetuner, Stephen Malinowksi
Page 48-51
The Secrets of BASIC Animation, Fred Pinho
Page 49-52
May 1985 / Volume 4, Number 1
Mode Mixer, Karl E WeigersSeptember 1985 / Volume 4, Number 5
Page 38-41, 63-65
Mirrored Display Lists, David PlotkinOctober 1985 / Volume 4, Number 6
Page 33-34, 62
Fine Scrolling World: Part 1, Mark Andrews
Page 70-72, 67-68
Fine Scrolling World: Part 2, Mark AndrewsNovember 1986 / Volume 5, Number 7
Page 72-74, 64-65
XL Color Boost, Jon KrahmerDecember 1986 / Volume 5, Number 8
Page 42-43
Landscape Illusion, Joe BrzuszekJuly 1987 / Volume 6, Number 3
Page 67-68, 121-122
Easy 80, JD Casten________________
Page 24-25, 81-83
ANALOG Magazine [External Link]
Issue #6
Using A DLI to Twinkle A Starfield, Joseph T. TremIssue #7
Page 28-30
Stereo Graphics Tutorial, Brian MoriartyIssue #12
Page 70-72
Multicolor Screen Generator, Richard J. KalagherIssue #13
Page 72-73, 75-76
Fine Scrolling: Part One, Kyle PeacockIssue #14
Page 115-118
Fine Scrolling: Part Two, Kyle PeacockIssue #15
Page 27-29
Fine Scrolling: Part Three, Kyle PeacockIssue #16
Page 102-104
Stars 3-D, Craig Patchett
Page 18-21
Fine Scrolling, Part IV, Kyle Peacock
Page 100-102, 105-107
Issue #26
Atari Graphics Overlay, Jeff BrennerIssue #27
Page 69, 71-75
Screenmaker, Vern L. Mastel
Page 38-39
Issue #38
Color Alignment Generation Rev. 1.0, Donald Lee
Page 9-14
DLI Maker, Greg AndersonIssue #47
Page 21-26, 28 (Corrections: Issue #41, page 10; Issue #42, page 114)
Dynamic Displays, Clayton Walnum
Page 53-54, 56, 58-59
DLIs: A Minute to Learn, Jonathan David Farley
Page 16, 18-20
Issue #48
DLIs: Another Minute to Learn, Jonathan David Farley
Page 109, 111-113, 132
Issue #50
Screen Scroller, Jeff BrennerIssue #51
Page 21-23
Scroll-It, Mark Sloatman
Page 81, 83-84
An Introduction to the Vertical Blank Interrupt, Allan E. Moose and Marian J. Lorenz
Page 67-72
Issue #52
The Vertical Blank Interrupt: Scrolling, Allan E. Moose and Marian J. LorenzIssue #63
Page 39-45
Game Design Workshop, Craig PatchettIssue #64
Page 83-89
Game Design Workshop, Part 2, Craig PatchettIssue #66
Page 90-97
Game Design Workshop Part 3, Craig PatchettIssue #67
Page 36-44
Action! Graphics Toolkit, Monty McCartyIssue #68
Page 38-42
Game Design Workshop, Part 4, Craig Patchett
Page 66-73
Game Design Workshop, Part 5, Craig PatchettIssue #69
Page 17-28, 50-51
Color Set, Jackson BeebeIssue #70
Page 12-13, 41-43
Game Design Workshop, Craig Patchett
Page 58-65
Issue #71
Game Design Workshop, Craig Patchett
Page 42-49
Pixel Averaging on the Atari, Stephen Miller
Page 76-82
Issue #72
Game Design Workshop, Craig Patchett_________
Page 16-27
Compute! Magazine [External Link]
February 1982, Issue 21
Put Graphics Modes 1 and 2 at the Bottom of Your Screen, R. Alan BelkePage 102, 104
May 1982, Issue 24
Extra Colors for Atari Through Artifacting, Bill MohnJune 1982, Issue 25
Page 160-161
Graphics 8 in Four Colors Using Artifacts, David DiamondJuly 1982, Issue 26
Page 78, 80
Add a Text Window to GRAPHICS 0, Charles Brannon
Page 117
Atari Video Graphics and the New GTIA, Part I, Craig ChamberlainAugust 1982, Issue 27
Page 126, 128, 130
Atari Video Graphics and the New GTIA, Part II, Craig Chamberlain
Page 108, 110, 112-113
September 1982, Issue 28
Atari Video Graphics and the New GTIA: Part 3, Craig ChamberlainOctober 1982, Issue 29
Page 144, 146, 148, 150, 152
Atari GTIA: An Illustrated Overview, Louis and Helen Markoya
Page 153-154, 156
GTIA Demonstration, Jerry White
Page 174-175
Atari Rainbow: Colors by Page Flipping, Robert W. MyersNovember 1982, Issue 30
Page 161-162
A Fill-In on XIO(FILL), Gretchen Schabtach
Page 223-224
September 1983, Issue 40
Easy Atari Page Flipping, Chris Allen
Page 211
April 1984, Issue 47
Atari Display List Interrupts, Karl E WiegersOctober 1984, Issue 53
Page 163-166
Multiscreen Atari Animation, D K TitchenellNovember 1984, Issue 54
Page 151-153
Atari Easy Scroll, Eugene D McMillinDecember 1984, Issue 55
Page 179-180
Atari "Hidden" Character Modes, Sheldon LeemonJune 1985, Issue 61
Page 192-194
Page Flipping on the Atari, Clay StuartAugust 1985, Issue 63
Page 86-88
Atari Color Mixing, Karl E WiegersDecember 1985, Issue 67
Page 70-72
Atari Fine Scrolling, Karl E WiegersAugust 1987, Issue 87
Page 114-118
INSIGHT: Atari — Graphics: From BASIC to ML, Bill Wilkinson
Page 76-77
September 1987, Issue 88
INSIGHT: Atari — Machine Language Graphics, Bill Wilkinson
Page 76-77
October 1987, Issue 89
INSIGHT: Atari — Machine Language Graphics: The Final Installment, Bill WilkinsonNovember 1987, Issue 90
Page 63-64
The code that appears in the October 1987 "INSIGHT: Atari" column is correct as listed, with one minor change. Just before the last line (.END or END), the variable SNAME needs to be declared. The proper declaration is
SNAME .BYTE "S:"
Atari Screen Display Toggle, Frank Murphy
Page 81
December 1987, Issue 91
GET and PUT Graphics Commands for Atari, Bernard Cozier
Page 108-111
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[More to come... ??]
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Not old. Vintage. :)
Atari Display List and Graphics Systems (Magazine Articles
Curated list of Computer Magazine articles on DLIs and the ANTIC graphics system
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