1. Not old. Vintage. :)

Atari Player-Missile Graphics System (Magazine Articles)

Curated list of Computer Magazine articles on P/M Graphics


[Updated: 2020, May 7]
Pages are listed as PDF page numbers, not actual magazine page number.

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I didn't index every Atari-related article, mind you. Someone else can spend that time doing so. o_O

What I did index, though, was of particular interest to me as a person who believes that we still haven't tapped the abilities of the Atari both in a gaming and practical sense— especially given the available mods for Atari owners like myself and other enthusiasts. The system absolutely fascinates me for its ingenuity and untapped potential.

But I digress. :drool:

Without further ado, here are some articles to get you started... (I'll plan on generating an actual Article out of this and add the other two magazines.)
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Antic Magazine [External Link]

September 1983, Volume 2, Number 6
Starting Line: Player/Missile Tutorial, Chris Chabris
Page 14-15, 18-19, 104​

December 1983 / Volume 2, Number 9
Automate Your Player/Missiles, Fred Pinho
Page 66-68, 73-76, 115-116​

February 1984 / Volume 2, Number 11
Character Graphics, Chris Chabris
Page 60, 62-63, 65-69​

April 1984 / Volume 3, Number 1
Creative Programming with Player/Missile Graphics, Philip Seyer
Page 50-52​

July 1984 / Volume 3, Number 3
The Secrets of BASIC Animation, Fred Pinho
Page 49-52​

August 1985 / Volume 4, Number 4
Atari 'Toons, Matthew Ratcliff
Page 28-30, 54-57​

September 1985 / Volume 4, Number 5
Fine Scrolling World: Part 1, Mark Andrews
Page 70-72, 67-68​

October 1985 / Volume 4, Number 6
Fine Scrolling World: Part 2, Mark Andrews
Page 72-74, 64-65​

February 1986 / Volume 4, Number 10
Multi-Colored Players, Patrick Bass
Page 35-36, 90-94​

February 1989 / Volume 7, Number 10
P/M Graphics Studio, Tom Larosa
Page 21-23, 34-39​

August 1989 / Volume 8, Number 4
Hi-Res PUT and GET: Animation without P/Ms, Brad Timmins
Page 15-16, 38-39​

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ANALOG Magazine
[External Link]

Issue #10
Moving Missiles in BASIC, Tom Hudson
Page 29-32
Issue #23
P/M Creator/Animator, Scott Sheck
Page 35, 37-40 (Corrections: Issue #34, Page 96)​

Issue #26
Painles$ Player Mover, Chet Walters
Page 39, 41-50​

Issue #63
Animation, Ron Goodman
Page 25-31

Game Design Workshop, Craig Patchett
Page 83-89
Issue #64
Game Design Workshop, Part 2, Craig Patchett
Page 90-97
Issue #66
Game Design Workshop Part 3, Craig Patchett
Page 36-44​

Issue #67
Game Design Workshop, Part 4, Craig Patchett
Page 66-73​

Issue #68
Game Design Workshop, Part 5, Craig Patchett
Page 17-28, 50-51​

Issue #70
Un-SPRITEs: Copy & Paste Graphics, Jason Leigh
Page 36-43

Game Design Workshop, Part 6, Craig Patchett
Page 58-65​

Issue #71
Game Design Workshop, Part 7, Craig Patchett
Page 42-49​

Issue #72
Game Design Workshop, Part 8, Craig Patchett
Page 16-27​

Issue #77
Fast Move (P/M), John W. Little
Page 36-43
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Compute! Magazine
[External Link]

January 1981, Issue 8
Player-Missile Graphics with the Atari Personal Computer System, Chris Crawford
Page 68-70, 72-73
September 1981, Issue 16
Positioning Player-Missile and Regular Graphics in Memory, Fred Pinho
Page 69-70

Dynamic Player Animation with Atari, Alan Watson
Page 84, 86
October 1981, Issue 17
Extending Player Missile Graphics, Eric Stoltman
Page 100, 102
December 1981, Issue 19
Adding High Speed Vertical Positioning to P/M Graphics, David H. Markley
Page 119-123
February 1982, Issue 21
P/M Graphics Made Easy, T. Sak, S. Meier
Page 92, 94-95
April 1982, Issue 23
Using TextPlot for Animated Games, David Plotkin
Page 148, 150, 152, 154 (Capute! June 82, page 192)
May 1982, Issue 24
No Commotion Motion, Tina Halcomb
Page 103-104, 106
June 1982, Issue 25
A Self-Modifying P/M Graphics Utility, Kenneth Grace Jr
Page 122, 124, 126-129 (See also: CAPUTE! Aug 1982, page 173)
August 1982, Issue 27
Animation and P/M Graphics, Tom Sak and Sid Meier
Page 119-120, 122-124
June 1983, Issue 37
Atari Player/Missile Graphics Simplified, Staffan Sandberg
Page 177-178, 180, 182 (See CAPUTE! Aug 1983, page 265)
October 1983, Issue 41
A Multicolor Atari Character Editor, Charles Brannon
Page 234-243​

August 1985, Issue 63
Animator, Steve Johnson
Page 44, 46, 48, 50-63
September 1985, Issue 64
Atari Animation with P/M Graphics, Part 1, Robert J Powell
Page 97-99
October 1985, Issue 65
Atari Animation with P/M Graphics: Part 2, Robert J Powell
Page 102-105 (See also CAPUTE! Nov 1985, p 146)
November 1985, Issue 66
Atari Animation with P/M Graphics: Part 3, Robert Powell
Page 119-120
March 1986, Issue 70
Atari P/M Graphics Toolkit, Tom R Halfhill
Page 87-92
July 1987, Issue 86
P/M Magic, Gary Costanza
Page 62-68​

August 1987, Issue 87
SoftSprite, Richard Schramm
Page 101-103
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Tricky Tutorials for Atari


[More to come... ??]

Vyper68 likes this.
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    1. Vyper68 May 6, 2020
      Thanks for doing this Tim it will help me a lot.
      Timothy Kline likes this.