1. Not old. Vintage. :)
Timothy Kline

Z*Magazine: 15-Dec-86 #3.2

Z*Magazine: 15-Dec-86 #3.2

  1. Timothy Kline
    Article #34 (214 is last):
    From: xx004@cleveland.Freenet.Edu (Atari SIG)
    Newsgroups: freenet.sci.comp.atari.product.8bit.zmag
    Subject: Z*Magazine: 15-Dec-86 #3.2
    Reply-To: xx004@cleveland.Freenet.Edu (Atari SIG)
    Date: Tue Jul 6 09:32:15 1993


    ___________________________________
    Zmagazine December
    ___________________________________
    December 15, 1986 Issue 3.2
    ___________________________________
    Publisher: Ron Kovacs
    ___________________________________
    Zmag Staff:

    Assistant Publisher:Ken Kirchner
    Editor:Alan Kloza
    Software Reviewer: Eric Plent
    Coordinator: Larry Mihalik
    ___________________________________
    Zmag Headquarters (New Jersey)

    The Syndicate BBS
    Post Office Box 74
    Middlesex, NJ 08846-0074

    (201) 968-8148 300/1200 24 Hours

    ___________________________________
    ZMAG TABLE OF CONTENTS
    12/15/86...This Week in Zmag.....
    ___________________________________

    <*> ATARI 3RD QUARTER EARNINGS
    .....LOOKING GOOD!
    <*> NEWSROOM FOR THE 8-BITS?
    .....PLEA FOR HELP
    <*> CHESS FOR THE ST
    .....A SUPERIOR SIMULATION
    <*> COMPUTER PHONE FRAUD
    .....'PHREAKERS' INDICTED
    <*> NEW UPDATED ZMAG SYSTEMS LIST
    .....THE WORLDWIDE NETWORK
    <*> EDITOR'S NOTES
    .....AND MORE
    ____________________________________
    Xx EDITOR'S NOTE
    ____________________________________
    This is our last regular edition of ZMAG for 1986. We hope you've enjoyed
    reading it throughout the year and look forward to your continued support
    in 1987.

    Our "Special Zmag Systems" issue is in the works now and will close out
    1986 with a listing of the network's BBS's. This issue will contain
    information on each of the Zmag boards. It's our way of saying thanks to
    those systems that have supported us this year. Look for this edition on or
    about December 29th.

    The next regular issue of Zmag will be published January 5, 1987. Zmag goes
    to Monday publication in the new year, so watch for it each week.

    In the December 6th edition of Zmag we ran a column devoted to gamehints
    for several ST games. Unfortunately, the person that sent us these tips
    neglected to attribute them to an article appearing in Family Computing
    magazine. We regret this oversight and wish to give credit to Family
    Computing for these gamehints. In the future, when submitting articles to
    Zmag, please advise us if your submissions are from sources other than your
    own. Thanks.

    Finally, the Zmag staff extends Season's Greetings to all our readers as we
    wish you Happy Holidays and a healthy and prosperous New Year!

    __________________________________
    Xx ATARI 8-BIT NEWS
    ...Facts and Figures.......
    __________________________________

    THIRD QUARTER EARNINGS
    ======================
    ATARI CORP. reported results of operations for the 3 months and 9 months
    ending Sept. 30, 1986. Sales for the quarter were $59.9 million versus
    $28.9 million for the prior year--a 107% increase. Net income for the
    quarter was $9.2 million.

    Sales for the 9 month period ending Sept. 30 were $165.5 mil versus $76.6
    million for the same period in 1985--a 116% increase.

    Sam Tramiel, President of ATARI CORP., stated "consumer acceptance and
    retail takeaway continues extremely strong. Demand for the Atari video
    games and the 16/32 bit ST computers exceeded our expectations."

    He also said, regarding the successful initial public offering completed
    during November 1986, "ATARI CORP. is now aggressively pursuing its
    leadership role in the personal computer industry from a position of
    strength, that is, we are virtually debt-free and have a solid equity base
    on which to build the company's future."

    SOFTWARE BLUES FOR 8-BITTERS
    ============================

    Help needed from 8-bitters by Dave Pettit

    Ever since I heard about programs to create a mini-newspaper with an 8-bit
    computer I have been searching for one for my Atari 800. So far I have
    only found one program for other computers and one from Xlent Software that
    is apparently hard to use.

    The first program is 'The Newsroom' by Springboard Software, Inc. Their
    program allows the user to enter their own text, choose from several fonts
    and several graphics, and merge it all together to form a fancy 8 1/2 by 11
    newspaper. This copy could be printed several times on your printer or
    used as a master at a professional printing shop. Newspapers could be made
    for your social club, for your church, for school announcements, for
    classroom writing activities, your families annual newsletter, and more.

    Another program by Springboard Software, Inc. is their "Certificate
    Maker". This program is similar to Printshop but it makes an 8 1/2 by 11
    award with border, graphic pictures, and text to the user's specifications.
    This program, too, could be used by a myriad of people -- probably you,
    too.

    The problem is that Springboard Software, Inc. is "not currently planning
    on converting these programs to the Atari" according to a representative of
    the company. But it came to me that if enough 8-bit Atari owners expressed
    a real interest in their software, they would be foolish not to make it for
    the Atari. I believe this is what happened to Broderbund Software and
    their Printshop program.

    Here is what you can do. Write or call Springboard Software, Inc. (7808
    Creekridge Circle, Minneapolis, MN 55435, Ph. (612)944-3912) and tell them
    in your own words that you would like to see both programs converted to the
    Atari 8-bit computers. Tell them how you plan on using them, giving them
    the idea that there are more people in the country like you with an Atari.

    Your efforts may convince Springboard that there truly is a market for
    their fine products. If it does, it will provide us all with some terrific
    and useful software and keep me from buying an Apple clone which I will not
    use except for this software. I thank you in advance for your help.

    __________________________________
    Xx ST NEWSFILE
    ....Chess for the ST!.....
    __________________________________
    Reprinted From MID-MICHIGAN ATARI
    MAGAZINE (12/86) by permission.

    ST NOTES by LeRoy Valley
    ========================

    P-K4, P-K4, P-Q4, PxP... "Would you please stop kibitzing!!!" "Checkmate
    in three moves"... "Checkmate !"...

    By now, most of you can probably guess what my column is about this month.

    For those few uninitiated of you however, the answer is --- CHESS! That's
    right, chess has finally arrived for the ST, and OH has it arrived! I'm
    still dazed by my latest loss. CHESS, by Psion Ltd., is simply the best
    computer chess game I've ever played.

    Just to give you some point of reference, I am NOT a beginner. I've been
    playing chess for 13 years and my USCF rating (even if it is 2 years old)
    is 1856. I've played Chess 7.0 and Sargon III on the Atari 8 bits and
    numerous other dedicated chess machines (Fidelity, GGM) and nothing
    compares with this offering by Psion. Psion claims that this program won
    1986 World Microcomputer Chess Championships, and I believe it. It's the
    first machine that beats me consistently at tournament level (at times even
    decimates me). Anyway, enough of that, you get the idea. It does play a
    strong game. Now let me tell you about the features it has.

    When first booted, you are greeted by an impressive 3 dimensional display
    of a chess board and pieces. By moving the mouse to the top of the screen,
    you can select a number of options from a menu that only appears when the
    mouse is actually at the top of the screen. During normal play, the menu
    is not visible, and therefore will not distract you. Movement is as simple
    as pointing at the piece and clicking, then moving to the square you want
    and clicking again. (Don't worry, the computer will not let you make an
    illegal move.)

    There are 7 main menus at the top of the screen PSION, GAMES, PLAYERS,
    LEVELS, DISPLAY, MOVES, and FEATURES. Under the PSION menu you have three
    choices: HELP, LANGUAGE, and QUIT. The manual included is only 4 pages
    long (the English version), but HELP describes every option in great
    detail. LANGUAGE allows you to select any of 6 languages to display all of
    the options in: English, French, German, Italian, Spanish, and Swedish.

    I am NOT going to explain the QUIT option to you!

    GAMES has 4 selections: NEW GAME, to start a new game at any time, OPEN
    GAME, to load a previously saved game, SAVE GAME, to save the current game,
    and MASTER GAMES, to access any of the 150 Master games stored on disk.
    One note about NEW GAME. When you select it, the pieces aren't merely
    placed back on the board. Each piece left on the board glides back to it's
    home square. Nice touch.

    The PLAYERS option allows you to select PLAYER vs ST, PLAYER vs PLAYER, and
    ST vs ST. In the case of PLAYER vs PLAYER, Psion Chess will monitor each
    players moves and all options are available to each player (such as
    Analysis, Hint, and Take Back).

    LEVELS gives you a full range of levels to choose from. Timed levels
    include: Novice (immediate response), 2 sec., 4 sec., 6 sec., 15 sec., 30
    sec., 45 sec., 1 min., 1.5 min., 2 min., 3 min., 4 min, Equal (Chess will
    take as much time as you do), and Infinite (Chess will search until it has
    found it's best move).

    Unlike most computer chess games, Chess plays very well even at the lower
    levels. Setting it as low as 6 seconds per move still yields a challenging
    game.

    For those of you who think that the 3D board looks a little cluttered (or
    unconventional), DISPLAY offers a 2D BOARD option. Using 2D BOARD yields a
    reduced size flat 2D chess board, where movement is the same as on the 3D
    board. Once 2D is selected, the choice changes to 3D BOARD. You can
    switch between the boards as often as you like during the course of the
    game. The nice thing about the 2D BOARD version is that you have a 2nd
    window opened next to the chess board that shows a record of all moves by
    both you and Chess. The record (and the board!) can be printed out.

    This move record is always carried internally whether you're in 2D or 3D.

    Other options under DISPLAY include HIDE MOVE RECORD, which closes the move
    record window (it can be retrieved at any time), SHOW ANALYSIS, which, when
    enabled, will show the current expected line of moves and the relative
    advantage held by either side, and finally INVERT BOARD, which simply
    changes the colors of the pieces (you still play your pieces, they're just
    black instead of white, or vice versa).

    The MOVES menu allows you to get a HINT, TAKE BACK a move (or moves),
    CHANGE SIDES so that you're playing Chess's pieces and vice versa, OFFER
    DRAW, REPLAY (used on a loaded game or on a master game to replay the
    game), NEXT BEST which tells Chess to take the next best move (this helps
    when looking for multiple mates), MOVE NOW which forces Chess to move NOW,
    and BEST SO FAR which forces Chess to use the best move that it's found.

    The final menu, FEATURES, allows you to SET UP the board (for mate problems
    or analysis of games), ENABLE RESIGN to allow Chess to resign if the
    situation becomes hopeless, STOP CLOCKS (yes Chess does keep time for both
    of you), RESET CLOCKS back to 0, turn the SOUND OFF, PRINT MOVES to print
    the entire move record (very nice!), and PRINT BOARD (even nicer!).

    If it seems like this column is long winded, you're right. But this
    program is worth it! Unlike many programs which play 'I'll wait till he
    makes a mistake and then get him' chess, Chess plays a very aggressive
    game. The opening game is complete and endgame play is devastating. For
    $49.95, you can't go wrong if you want a good game of chess. If you're
    looking for something to beat, then this might not be the program for you.

    Well, I've got to go now. This infernal machine just challenged me to a
    best out of five series. Until next month.

    ___________________________________
    Xx GENERAL COMPUTER NEWS
    ....And Justice for All........
    ___________________________________

    THREE INDICTED, TWO MORE ARRESTED IN ALLEGED MCI CRACKING CASE
    ====================================

    Last summer's alleged theft of MCI telephone codes has resulted in
    indictments of three Baltimore, Md., people and the arrest of two 14-year-
    olds.

    Charged in the Baltimore County indictments with theft, unauthorized
    access to a computer and using a device to avoid telephone charges are
    James S. Meenen, 28, of Annapolis, Gregory J. Thomas, 26, of Baltimore, and
    Courtney L. Wood, 21, of Baltimore County.

    Authorities told The Associated Press more indictments are expected. In
    addition, E. Jay Miller, Baltimore County police spokesman, says two
    teenagers were arrested Saturday and turned over to the Juvenile Services
    Administration in connection with the case.

    MCI also had begun its own investigation, says AP, "after identifying
    confidential customer numbers that were being used without authorization."

    Miller said he had no estimate on the value of the stolen services, but
    quoted MCI as saying that industrywide, an estimated $500 million in
    services were stolen from long-distance companies in 1985.

    --Charles Bowen

    MICROSOFT RIGHTS CASE EXPECTED TO GO TO SEATTLE JURY THIS WEEK
    ===============================

    A Seattle jury is expected this week to get the case of who owns the rights
    to the MS-DOS operating system used on IBM PCs and compatibles.

    As reported earlier, Seattle Computer Products Inc. brought a $60 million
    suit against Microsoft Corp., claiming rights to the DOS, which former
    employee Tim Paterson wrote.

    Seattle Computer sold MS-DOS to Microsoft in July 1981, a month before the
    announcement of the IBM PC. The company received a relatively small sum and
    the right to receive future versions of the product for free, to sell in
    conjunction with its own line of computer equipment.

    Notes The Associated Press, "What the jury must decide is what constitutes
    a version of an old product and what is a new product, and which of those
    'versions' Seattle Computer is entitled to receive."

    --Charles Bowen

    ____________________________________
    Xx ZMAG SYSTEMS BULLETIN
    ____________________________________

    ALL SYSOPS ARE REMINDED THAT THE DEADLINE FOR MATERIAL SUBMISSIONS FOR
    ZMAG'S SPECIAL EDITION 3.0 IS DECEMBER 22. PLEASE SEND US YOUR SYSTEM'S
    TITLE SCREEN, MAIN MENU AND ANY OTHER PERTINENT INFO ABOUT YOUR BBS. KEEP
    THE INFO BRIEF AS THERE ARE NOW 44 SYSTEMS IN THE NETWORK AND WE'D LIKE TO
    INCLUDE THEM ALL IN THIS ISSUE.

    _________________________________
    Xx WORLDWIDE ZMAG SYSTEMS LIST
    _________________________________

    What follows is an up to date listing of BBS's in the ZMAG Network. This
    list is published as a service to you--hopefully, there is a ZMAG system in
    your area. Please patronize and contribute to it.

    #1 --THE SYNDICATE BBS (201)968-8148 (New Jersey Zmag Headquarters)

    #2 --THE LIONS DEN BBS (201)944-1196

    BACKSTAGE BBS (201)396-0867 (201)944-1196
    #4 #5
    -- --
    TEMPLE OF DOOM BOTTOM LINE
    (201)656-6439 (201)991-5546

    #6 #7
    -- --
    THE GATEWAY BBS THE CAVE BBS
    (609)931-3014 (609)882-9195

    #8 #9
    -- --
    EAST BRUNSWICK BBS THE CULT BBS
    (201)254-6449 (201)727-2274

    #10 #11
    --- ---
    SURF CITY BBS C. CTY BBS
    (201)929-9351 (609)451-7475
    (201)240-7259

    #12 #13
    --- ---
    THE DEEP N.M. ATARI
    (201)583-5254 (505)897-4080

    #14 #15
    --- ---
    THE W.C. SYNDICATE M.O.U.S.E BBS
    (415)825-2952 (219)674-9288

    #16 #17
    --- ---
    ONE STONE BBS THE CARINA BBS
    (219)875-8205 (305)793-2975

    #18 #19
    --- ---
    ATARI COMPUTER CLUB NEW YORK CITY
    (305)734-6026 (718)604-3323

    #20 #21
    --- ---
    ATARI CONNECTION THE HELP BBS
    (315)622-1952 (316)683-7514

    #22 #23
    --- ---
    MEGA VISION BBS BALLOON WORKS
    (216)441-3816 (419)289-8392

    #24 #25
    --- ---
    C.H.A.O.S. BBS RUNEQUEST BBS
    (517)371-1106 (312)430-4234

    #26
    ---
    SWEDEN, SORMAN INFORMATION EXCHANGE
    DIAL 0-11-46-470-22183

    #27 #28
    --- ---
    KNOTS NOOK BBS PIRATE BUSTERS
    (206)631-8056 (216)545-4817

    #29
    ---
    WINDY CITY (312)775-2970
    (Chicago Zmag Headquarters)

    #30 #31
    --- ---
    BLUE MOON C.L.A.U.G BBS
    (312)457-2219 (312)889-1240

    #32 #33
    --- ---
    HOUSE OF CHANCE SPRINGSNET BBS
    (915)757-0788 ???

    #34 #35
    --- ---
    RATCOM THE VAULT
    (301)437-9813 (303)796-0539

    #36 #37
    --- ---
    DATELINE BBS THUNDER ISLAND
    (718)648-0947 (714)653-0447

    #38 #39
    --- ---
    SPIDERS WEB BBS ACORN BBS
    (203)445-4094 (219)693-3485

    #40 #41
    --- ---
    OFFICE BBS THE WHITE HOUSE
    (704)253-3614 (201)388-1676

    #42 #43
    --- ---
    THE FACTS BBS MISSING LINK BBS
    (313)736-3920 (606)271-1466

    #44 #45
    --- ---
    WONDERFUL WORLD GREAT FIRE-
    OF OZ BREATHING BBS
    (808)423-2754 (NO # YET)
    ___________________________________
    The above list updated 12/15/86
    ___________________________________


    ZMAGAZINE FINAL REGULAR EDITION 1986
    ____________________________________
    Thanks to all for your support in '86
    and we look forward to a better 1987.
    ____________________________________
    Next Zmag release 12/29/86
    Next regular edition January 5, 1987
    We will now publish on Monday's!
    ____________________________________
    Zmagazine December 15, 1986 Issue 3.2
    Please contribute!!